Maddie Arnott

Service Designer, Researcher, Illustrator

Specialist in design thinking, visual communication and creative innovation

Scroll down to see six projects into which I’ve poured my passion, creativity, and dedication.

Project 1

Seekbank Studio

Empowerment Exchange

Client
The Guild of Saint George, Bay20 Community Centre

Duration
Nov. 2023 - Apr. 2024

Achievements

Research & strategy, creative ideation, illustration & visual design, workshop design and facilitation

A Research Lab and Design Studio that designs interventions to enhance community building and empowerment through the power of creativity

Who is it for?

Communities affected by systemic issues, and the organisers and leaders of the communities. During our project, we explored food banks guided by our main hypothesis: If we introduce socially accepted food practices and creative engagement into the community,  we will foster more positive connections and help alleviate stigma among food bank users.

What is the big idea?

Using the concept of Asset Based Community Development, we build on embodied knowledge of community members, to develop strengths and create opportunities for all members.

What opportunity does it create?

Capture and share knowledge embedded in a community, to empower its members and enhance connection. We focus on a community's strengths to enhance it, rather than on what the community is lacking.

How does it work?

Our Prototype:

We ran a successful workshop where we engaged users in conversations to gather their recipes and the stories behind them. Using handmade recipe cards, we encouraged individuals to share their culinary memories, opening the discussion with a simple question: what's your favourite biscuit to dip in tea? This sparked a dialogue about their favourite recipes, their origins, and if they'd like to illustrate them for us.

Our prototype recipe cards:

Expected outcomes - Shift in network dynamics

Creating new hubs of connection by empowering storytellers. Paving the way towards a more resilient network.

Our plan moving forward:

Firstly, we will provide a creative workshop platform for new voices to be heard, engaging users with creative storytelling workshops that open up a conversation about memories, stories and recipes.

We will then record this information, archiving the community DNA within a cookbook, and humanising foodbank communities by providing a positive platform for their voices to be heard. 

Accompanying the book, we hope to set up a street food kitchen crafting an environment that redefines perceptions and elevates the collective self-worth of individuals within the community. We aim to shift the narrative from one of stigma to one of empowerment, transforming those in need into active contributors. This will bring the cookbook to life and facilitate a space for connection and conversation whilst promoting positive social change and empowering a community.

Presenting our findings to Utrecht University of the Arts

Project 2

New Grounds

Redefining Worth

A hybrid charity & social enterprise coffee shop that provides entrepreneurial experience, laundry and shower facilities and community connection for homeless individuals.

Duration

Apr. 2024 - Present

Achievements

Research & strategy, creative ideation, illustration & visual design, journey mapping

Who is it for?

Our target population is homeless people and people on the brink of homelessness.

Hypothesis

Our project aims to redefine the worth of homeless people by changing both their self-perception and public perception. We hypothesize that by providing agency and fostering aspirations based on values rather than societal scale, we can empower homeless individuals and improve their overall standing in society, eventually leading to employment and financial independence.

Our approach & methodology:

Our approach is deeply rooted in field research, which keeps our empathy and drive to address the problem consistently high. We thoroughly examined the entire supply chain leading up to food banks, exploring all the services and systems affecting the homeless population, whether directly or indirectly.

We volunteered with numerous organisations to learn about various policies and approaches to tackling homelessness, along with their flaws. This also allowed us to engage in ethnographic research and create meaningful connections with charity CEOs for future partnerships, opening up opportunities to speak directly to homeless individuals and allowing us to gather their stories and experiences firsthand.

Engaging with community organisers provided valuable insights into the organisational structures of charities and social enterprises. This comprehensive research ensures our initiatives are informed, empathetic, and effective in creating a meaningful and long-lasting impact, solving underlying issues as well as tackling practical problems.

Our guiding principles:

Self-sufficiency

We believe our service should not need to exist in society, therefore we enable participants to engage temporarily with our services and become financially independent.

Adaptability

We aim to anticipate and respond to emerging societal issues, proactively adapting our services to ensure we remain effective in addressing evolving challenges.

Longevity of services

Providing consistent, reliable support helps individuals transition from homelessness to stability and gradually build up trust for services.

Ease of access

Free services for people experiencing housing insecurity without unnecessary red tape.

Community Collaboration

Allowing communities to have a say in how our service is run, ensures our initiatives are driven by their needs and not our assumptions.

Empathy

Never judging, always listening, continuously learning

Collaborative ideation workshops

Our Service

What will we do?

We aim to establish a coffee shop with integrated laundrette facilities, functioning as a social enterprise with charitable status. We want to act as a business and not a charity so we don’t need to rely on retention of the issue for our organisation to survive and gain funding. We also want to design and work with other charities to help solve the problem whilst propping their services up, rather than be in competition with them for charitable funding and resources.

Our approach follows a three-tiered strategy, starting from a grassroots level to address the underlying causes of homelessness and stigmatisation, fostering a culture of empowerment and self-sufficiency.

The First Tier - Dignity Through Cleanliness:

Providing access to essential hygiene services helps improve ill health, both mentally and physically, improves self-esteem, and helps ease the stigma associated with homelessness.

Improving personal hygiene provides a sense of normality within a stressful lifestyle making it easier for people to prepare for job interviews and appointments, and take positive steps towards a brighter future. Feeling refreshed and clean is proven to improve self-worth, empowering individuals with the motivation and confidence to create new connections within communities.

The Second Tier - Connection Through Communication:

Placing our clients into small volunteering roles such as serving coffee and food at tables, gradually eases them back into a normal and healthy environment. We will introduce small conversation starter touchpoints, like quirky name tags and menus, to facilitate professional interactions with the public building up a rapport.

This approach will help them gradually integrate into a welcoming environment, eventually becoming a well-recognised and permanent fixture within the cafe. Additionally, we plan to introduce ticketed storytelling events as a platform for them to share their experiences, further establishing their presence and connection within the community and preparing them for the third tier.

The Third Tier - Integration Through Opportunity:

Our service will incorporate a professional barista service, providing teas and coffees to the public. Through this, we will offer free training for people experiencing housing insecurity aiding their integration into the job market. By creating a professional connection between homeless individuals and the public, we build positive rapport and further ease stigma. This will also create a continuous revenue stream for the cafe, enabling the organisation to continue and to grow, building up a much-needed trust between institutions and people experiencing housing insecurity.

Project 3

Political Escape Room

Algorithmic Impact Simulation

An immersive escape room experience that explores the impact of political algorithms through a fictional alien invasion scenario. This imaginative narrative allows participants to engage with the effects of targeted digital manipulation in a neutral and engaging way, fostering reflection on online behaviour and empathy without triggering real-world sensitivities.

Duration

Nov. 2023 - Present

Achievements

Research & strategy, creative ideation, illustration & visual design, storytelling, game design, prototyping

Approach and methodologies:

A methodology we applied when developing the escape room project involved a multidisciplinary approach, integrating the expertise of an architect, contemporary designer, service designer, illustrator, painter, and engineer.

The team’s diverse perspectives and differing opinions fostered robust discussions and helped us to create more innovative solutions, resulting in a cohesive and impactful escape room that effectively addressed the complex issues of digital manipulation and user empathy.

My role:

As a service designer and illustrator, I focused on creating an engaging user experience that conveyed the impact of political algorithms and researching in-depth the effects and issues surrounding misinformation. I was also responsible for organising regular ideation workshops.

Our prototype

After conducting two separate prototyping sessions with teams of six, split into two groups of three on each side of the room, the escape room proved highly successful. Each team was unknowingly given different information about the same alien invasion scenario—one group received a narrative framing the invasion as positive, while the other saw it as negative.

The effectiveness of this propaganda was striking: participants were completely unaware that the other group had been given a contrasting perspective, demonstrating how persuasive targeted information can be. This setup not only created a compelling and immersive experience but also sparked rich discussions during the final group debrief. Participants engaged deeply in conversations about their differing viewpoints and the nature of the manipulated information, highlighting the effectiveness of the room in demonstrating the power of propaganda and fostering thoughtful dialogue on how such tactics influence decision-making and perceptions.

The details:

The escape room was meticulously designed to immerse participants in a scenario that highlighted the influence of targeted algorithms. The room featured rich illustrations and interactive elements, including iPad games and simulated TikTok videos, to create a dynamic and engaging environment, inadvertently getting subjects immersed in one side of a story. To explore the concept of divided information, we divided participants into two groups, each entering a separate half of the room separated by a curtain. Each group received contrasting narratives about the alien invasion—one portraying it as beneficial and the other as harmful—despite both groups being presented with the same underlying story.

After escaping the room, the groups are brought together for a full discussion. They must collaborate and reach a unanimous decision on a solution to the problem, illustrating the challenges of finding consensus when faced with divergent viewpoints and manipulated information.

Examples of our fake articles:

Project 4

GreenLink Bromley

Connecting communities to their environment

Sustainability project involving multiple stakeholders that identified environmental issues within the borough of Bromley. Co-creating an app with the Greener & Cleaner charity and the wider community that harnessed AI technology to increase positive environmental action and reporting.

Duration

Oct. 2023 - Feb. 2024

Client/Partners

Bromley Friends of the Earth, Greener and Cleaner Bromley

Achievements

Team lead, research & strategy, creative ideation, illustration & visual design, UX/UI, community engagement and organising

The problem:

Serious flaws in existing community apps are discouraging people from environmental reporting leading to issues in the borough with fly-tipping and river pollution. The nature of the apps themselves also leads to a lack of diversity within the reporting demographic and a lack of connection with areas of the population to their community’s environment.

Our solution:

Bromley GreenLink is an innovative smartphone application that enhances community engagement in Bromley's environmental initiatives, adapted to increase diversity in environmental reporting. Bromley GreenLink offers an intuitive platform for residents to report environmental issues, participate in sustainability workshops, and engage in citizen science. The app includes a 5-second reporting feature, a point-based reward system, data competitions, and a focus on Bromley's rivers and chalk streams, neglected areas within alternative apps. Through collaborative design with Bromley's sustainability hub, GreenLink empowers citizens to take impactful actions, fostering a more connected and environmentally conscious community and a cleaner borough.

Methodology:

Our methodology for developing GreenLink was a user-centered, collaborative approach involving several key stages. We began with extensive research to understand Bromley's environmental challenges and engaged with local stakeholders to identify barriers to participation in climate actions.

Collaborative design workshops were held with members of Bromley's sustainability hub to co-create the app. User-centred development focused on creating an intuitive interface, incorporating feedback from beta testing to refine the app’s functionality.

A short video explaining our project:

Project 5

Social Design Manifesto

Ethical Service Design Practice

Exploring the importance of a design code of conduct in social innovation.

Duration

Mar. 2024 - Apr. 2024

Achievements

Research & strategy, illustration & visual design

Collaborators

Royal College of Art, Rhode Island School of Design, Centre for Complexity, London Business School

The problem:

One significant issue in the field of design is the absence of a formal manifesto or code of ethics akin to those in professions like medicine, engineering and law. Design impacts every part of our life however designers are not universally bound by a set of ethical guidelines, which can lead to practices that may not always prioritise people’s well-being.

Recognising this gap, we believe that a code of ethics is imperative when designing for communities to ensure our work supports and respects the people it serves.

What we did:

As a team of 13 Service Designers, we co-created a social design code of ethics, outlining principles of transparency, inclusivity, and social responsibility. This code guides our projects, ensuring that our designs are ethically sound and genuinely beneficial to the communities we engage with.

Methodology:

We formed a discussion group to explore what we have learned about our practice and identities while at the RCA. We compiled a list of shared values that we believe summarise what it means to be an ethical service designer. These values shape our approach to problem-solving and our interactions with the world around us, thus influencing our professional roles and sense of purpose.

The creation of artefacts in response to each value has allowed us to highlight our unique perspectives while building a collective anthology as our final response. We presented these findings in an exhibition at the Royal College of Art, each taking one principle and making a unique poster around this to exhibit.

Group ideation sessions:

Systems thinking exercises in collaboration with The RCA, LBS, RISD & the Centre for Complexity

Our final manifesto principles

Adaptability:

With increasingly rapid changes across social, political, moral, economic, technological and climate landscapes, it is imperative for designers to integrate this dynamism into our designs for new services or adaptions of existing ones.

Humility:

The Amazonian indigenous maloca (indigenous longhouse) can house several dozen people under a single roof. Humility here is a core principle in how communal living enables a relational world, where we recognise our agency only as part of a whole.

The mere act of being is at the same time an act of world-making. As a person, I build a world through my interactions and, as designers, the intentional world-making discipline is an output of the world we build inside of ourselves.

Micro/macro:

Micro = tiny | Macro = huge

Playing with scale is inherent in Service Design practice. We look at layered problems in parallel, moving between huge, dancing landscapes and tiny details such as a single human touchpoint. This constant zooming in and out is key to systems thinking, and this skill is especially useful when designing for social impact. Interactions between humans, non-humans and environments are incredibly complex, so working across micro details and macro overviews helps us to be effective service designers.

Embracing uncertainty:

Sitting in the unknown is inherent to service design practice and is a central tenet of both good social design and innovation. As service designers, we value being courageous enough to get lost en route, accepting that not all those who wander (or wonder) are lost.
Additionally, we recognise that to embrace uncertainty (which isn’t always comfortable) we need to:

  • Spend time re-framing failure as a learning opportunity

  • Avoid decision paralysis through an experiment-driven, ‘learn by doing’ inspired approach

  • Encourage continual epistemic humility and ‘strategic’ scepticism to increase rigour in our insights and inspiration.

Embracing complexity:

Embracing complexity is a central theme reflected in my previous service design work. My project focused on capturing the intricate journey of a young mother navigating her new identity and relationship with her baby in the first three years of motherhood. My project “Leisure for Mums” conducted in Hounslow, revealed the complex realities of young mothers. This example demonstrates how embracing complexity allows us to design solutions that are deeply empathetic and responsive to the nuanced experiences of those we seek to support.

Courage:

In the realm of societal design, courage becomes one of the core values for design for society. First, courage to challenge assumptions, confront complexity, embrace risks, and address unfamiliar issues.

As we prioritise users in our design process, we often find ourselves swaying amidst stakeholder interests—a dynamic not necessarily negative, yet it's crucial to remain grounded in our initial purpose as designers: to design for good, not for one of the stakeholders that has power. It's also about the courage to communicate all user needs, not the idealised version based on stakeholder preferences.

Lastly, courage lets us iterate and reflect persistently, even when it entails acknowledging flaws or encountering setbacks along the way.

Respectful:

Isn’t respect fairly basic? But it is surprising how often it can be lacking in society as well as the impact that its presence can create. A critical value that design brings is respect for all, without conditions and judgements.

Openness:

Becoming more open to others encompasses various aspects:

  • Being receptive to others' ideas

  • Utilising the talents of others

  • Sharing unconventional thoughts

Do you want to expand your abilities as a designer? Open up and share your ideas with others. It's the shortcut to find your hidden creativity.

Reflection:

To understand is the marriage of what you comprehend and what you know. So knowing that you know nothing is liberating.

It’s also the cornerstone of my practice. You don’t need to start with reflection, but reflecting enables you to take a step back, see the bigger picture and begin to embody these shared values for what we believe a Service Designer should be.

Reflection facilitates illuminated beginnings, which begs illuminated endings. Knowing when to move on is a big part of that journey.

Temporary endings:

As designers, we often make and design solutions without considering if, when & how it should be discontinued. In the context of systemic issues, addressing the root cause usually is a slow process and band-aid solutions might be necessary in addition, to managing immediate concerns or mitigating negative impacts.

Using the metaphor of ripping off a band-aid is a reminder that band-aids offer short-term benefits alleviating symptoms, but do not address the underlying problems.

Balance:

Pursuing the delicate equilibrium found within contrasts, the piece strives to recognise the interplay between opposing forces.

Challenges often demand the discovery of a healthy equilibrium between opposites, enabling the essence of both to be embraced without leaning towards extremes.

Recognising the inherent biases present in human nature, individuals seek to understand and embrace them, thus making it essential to find balance in both their lives and work.

Credits

Melis Ozoner (LBS), Juliana Rojas Reyes, Bashiru Lawal-Shardow, Tanaya Bhalve, Ruby Hardy Bullen, Elena Seo, Dewi Rachmandari, Rasi Surana, Venkat Rao, Ben Broad

My poster & contribution

Presenting our findings to Utrecht University of the Arts

Going forward:

These principles will guide my practice during my career as a designer.

Project 6

Performing Data

Interactive Data-led Exhibition

An multifaceted exhibition collaborating with Fine Artist Caroline Locke and Interdisciplinary Designer Adela Glynn-Davies.

Duration

July. 2022 - Nov. 2022

Client

Undergraduate Research Scholarship Scheme, University of Derby

Achievements

Illustration & visual data communication, exhibition/event organising, 3D animation

Our motivation:

We set out to foster a deeper connection between the visitor and the natural environment and encourage exploration of their relationship with womanhood.

The details:

The exhibition centred on the interpolation of maternal and climate data into physical mechanisms. To complement these systems, 3D animations are projected alongside. It involved an amalgamation of kinetic sculptures, interactive displays and immersive light and sound controlled by climate and body data collected by Caroline Locke.

The use of these mediums allows for a unique portrayal of the topics in a similarly abstract sense, moving beyond the physical to explore further the definitions of womanhood and the natural world.

My role:

I used Blender and Premiere Pro to produce abstract 3D work, taking apart our key themes and using elements like hair and water as a visual representation whilst maintaining an engaging display with colourful and dynamic imagery, making sure these artworks complemented the kinetic, sound and light display.

Our Prototype:

Outcomes:

Our exhibition led to invitations to various conferences, including the Midlands Design Summit in which I spoke to designers, councillors and project developers about my designs and my views on improving Derby City using the ‘levelling up’ government scheme.

Using a maternal and climate theme opened a door for conversations regarding our future as designers and artists, and allowed for a deep discussion surrounding austerity and its effects on the art and design within the Midlands.